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loadout_palette

Groups loadout definitions into selectable palette presets. When assigned through game_options, the palette appears as the respawn loadout selection menu.

Loadout selection menu in Reach multiplayer — a palette of five loadouts (Sprint, Armor Lock, Jet Pack, Active Camo, Hologram)

The in-game palette UI. Each item line in a loadout_palette block becomes one selectable row.

megalo
loadout_palette slayer_loadouts
	item loadout_scout
	item loadout_guard
end

Each item line references a loadout name declared elsewhere in the script. Palettes are assigned through game_options overrides such as override loadout_palette spartan_tier1 slayer_loadouts.

A script may declare at most 16 loadout palettes.

Base-derived scripts

loadout_palette can appear in base-derived scripts.

See also