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engine_data

Metadata shown in the gametype browser.

megalo
engine_data
	name slayer_title
	description slayer_description
	icon k_engine_icon_slayer
	category slayer
end
FieldPurpose
nameString table symbol for the gametype title
descriptionString table symbol for the description
iconEngine icon constant (e.g. k_engine_icon_slayer)
categoryBrowser category string symbol

Values are string table symbol names, not literal quoted strings.

Variant name and description

The gametype name and description are stored in separate variant metadata fields on the wire, not in the script m_script_strings table. They do not count toward the 112 entry or 19,456 byte limits on string_table.

Base-derived scripts

engine_data can appear in base-derived scripts to override the inherited gametype metadata.