engine_data
Metadata shown in the gametype browser.
megalo
engine_data
name slayer_title
description slayer_description
icon k_engine_icon_slayer
category slayer
end| Field | Purpose |
|---|---|
name | String table symbol for the gametype title |
description | String table symbol for the description |
icon | Engine icon constant (e.g. k_engine_icon_slayer) |
category | Browser category string symbol |
Values are string table symbol names, not literal quoted strings.
Variant name and description
The gametype name and description are stored in separate variant metadata fields on the wire, not in the script m_script_strings table. They do not count toward the 112 entry or 19,456 byte limits on string_table.
Base-derived scripts
engine_data can appear in base-derived scripts to override the inherited gametype metadata.