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player_enable_purchases

Description

Enables or disables requisition purchases by category and alive/dead state.

Requisition System

player_enable_purchases is part of the Requisition System that was scrapped before Halo: Reach's release. While much of the requisition functionality remains in the game to this day, the requisition menu is long gone, rendering this action effectively useless outside of early pre-release builds.

Parameters

<player> {alive|dead|both} <boolean>

  • <name> — required operand
  • {a|b|c} — choose one alternative
  • [ … ] — optional clause

Example

megalo
action player_enable_purchases current_player dead all true

Example from HREK broken/dmiller_sve.txt.

Supported Versions

VersionSupported
49Yes
73Yes
106Yes
107Yes
107 (MCC)Yes

See also action syntax.