for_each
Description
Iterates over players, teams, or objects and runs nested trigger logic.
Parameters
<trigger_type>
<name>— required operand{a|b|c}— choose one alternative[ … ]— optional clause
Example
megalo
action for_each teamExample from HREK broken/1Flag_Boneyard.txt.
Supported Versions
| Version | Supported |
|---|---|
| 49 | Yes |
| 73 | Yes |
| 106 | Yes |
| 107 | Yes |
| 107 (MCC) | Yes |
See also action syntax.