create_tunnel
Description
Places an object between two entities and gives that object a cylinder shape. The radius comes from the radius operand; if that value is 0, the engine uses 5 instead.
Same object for both endpoints
If both endpoints are the same object, the tunnel is placed exactly on that reference—there is no collision check, unlike create_object. The spawned object also faces straight up.
Parameters
<object_a> <object_b> <object_type> <radius> <object_reference_out>
<name>— required operand{a|b|c}— choose one alternative[ … ]— optional clause
Example
megalo
action create_tunnel …No curated example yet — see Megalo Versions for build availability.
Supported Versions
| Version | Supported |
|---|---|
| 49 | No |
| 73 | Yes |
| 106 | Yes |
| 107 | Yes |
| 107 (MCC) | Yes |
See also action syntax.